Career advice
Bad design managers, Write like you design, The future of design systems
149: The damage of bad design managers, Derivation of Dieter Rams’s principles to illustrate how writing is often the same as design, Unlocking design theming and logic with Figma Variables.
To the young designer
146: So, you've chosen to become a product designer, ha?

Embracing my inner generalist
143: You want to try everything and are intrigued by the unknown. However, it isn't easy to commit to initiatives for an extended period of time. You are quickly bored.

How to be more async in your work?
142: For healthier team relationships and getting more done.

Say hello to burnout
138: While burnout can make you feel like your creativity has evaporated, it's critical to remember that this is only temporary.

Power of slow progress
136: Regardless of how little or sluggish it feels, these modest efforts pile up far faster than you think.

Things I wish designers would ask me during interviews
132: The best way to answer the "Do you have any questions for me?" question.

Campfire #51: Key differences between junior & senior product designers
When I speak of "Junior" vs. "Senior" levels, I refer to lower levels vs. higher levels as two independent buckets. These buckets make drawing generalizations and using metaphors easier.

Building blocks of a product designer's career
The six high-level design dimensions: Product Thinking, Interaction Design, Visual Design, Intentionality, Drive, and Self-awareness.

Campfire #50: Five reasons why you should change your job frequently
Changing jobs frequently can be scary, but if you can manage it strategically, you’ll stay up to date, gain new skills and build a wide network that can open many more doors and opportunities for your future.
